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OceansDream -
posté le 09/12/2010 à 05:04:53 (13 messages postés)
| | Story:
In the old Island of Azulea, the natives were pushed away from the land they once held. The ones who conquered the land have settled and created a new civilization on the Island. Now that the King is near death, there are 2 groups that are fighting for the throne. Your group is ready to take over the Island, and hires some help to do so!
Features:
*15 job classes including Black Mage, Summoner, Dark Knight and more
*40 quests, including sidequests
*Tough optional bosses to fight
*Customize your characters including gender, class and abilities
*NPCs to hire that can help you in battle
Language: English
Genre: Old school quest based RPG
Length: 2 - 4 hours
Download/Télécharger - http://rpgmaker.net/games/251/
Screenshots:
And forgive me, I don't really speak French but I'll try my best to figure out anything said in French! I'm visiting because I saw some interesting screenshots from this community posted on RMN so I figured I'd look around a bit too!
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Autres -
posté le 09/12/2010 à 10:15:42 (470 messages postés)
| | Yes, it seems to be a very good old school RPG.
@ Ephy je plussoie pour la traduction .
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On se couche moins con chaque soir... enfin, en principe. Le Pac-Nor ! |
Tata Monos -
posté le 09/12/2010 à 10:32:22 (28 messages postés)
| Compte Non utilisé | Je ne l'avais pas vu celui la. Encore un de plus chez nous.
Et paradis BLue c 'est pas un jeu qui à gagné un titre sur les misao ?
Best Graphics and Artwork 2009.
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Shin -
posté le 09/12/2010 à 11:07:46 (31 messages postés)
| Lunatique amoureux (Vive Nerval !) | Hu, ça fait plaisir
Pour l'avoir fini, je le recommande à tout le monde, il est vraiment très fun et il est complet.
Excellent news, I finished it a few months ago and it was very good in my opinion. Are you working on other projects ? Would you have a site or a blog where we can check the progress of your projects by any chance ?
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Je suis le ténébreux, le veuf, l'inconsolé... |
OceansDream -
posté le 09/12/2010 à 16:43:38 (13 messages postés)
| | Thanks for the comments, I'm glad people are liking it! Yeah, it did manage to win a Misao for best graphics/artwork in 2009. I didn't expect an old school looking game to do that, I was surprised.
My blog is over here:
http://dev.oceansdream.net/
I have a pixel tutorial one too, but I don't update that anymore because of lack of free time.
My current project now is Azulea, which is being made in RMVX. You can see a screenshot of that right in the first post of the blog.
Oh, and if anyone has any issues or things about Paradise Blue that I should avoid or think about for a next game, let me know!
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Création -
posté le 09/12/2010 à 17:31:37 (1423 messages postés)
| une pinoutche vaut mieux que deux tu l'auras | I think your cliff sides need some work but I'll leave it to Shin to explain to you why .
Game looks awesome though!
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Custom 4 Life |
OceansDream -
posté le 09/12/2010 à 18:31:21 (13 messages postés)
| | Aha, those cliff sides. Yeah they feel a bit flat and blocky to me, I've tried to remedy that. Some games have had interesting looking cliffs so I might even study those a bit more!
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Perséphone -
posté le 09/12/2010 à 18:40:50 (3138 messages postés)
| | I like the overall aspect but i have some critics:
- The window skin is too flashy (the green) and too complex in my opinion ; simple lines would be better and more readable.
- what is the tree-like shape on the battle-screen?
- you've got a beautiful and complex battle background, with shades of violet, and the town screen seem unfinished in comparison.
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OceansDream -
posté le 09/12/2010 à 19:19:57 (13 messages postés)
| | *Hmm... I'll take note of that then. I want to make an interesting window skin but if it takes too much attention away from the words then that's not good. I had it at Blue and white before but I thought that looked too ordinary.
*The tree is present in every battle screen. It's just like a frame design!
*Oh that town screen is an earlier one. I didn't really want to take a new screenshot. But yeah the battle backgrounds are more complex in general! Here, the updated town:
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Azaki -
posté le 09/12/2010 à 22:21:53 (13139 messages postés)
| Nazi Nietzschéen | OLD-SCHOOOOOOOOOL \o/
*downloads the game as fast as possible*
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DeviantArt || My Anime List || Fan de Zeus81, de Kp! et de Karel|| Découvrez Kévin Kelly ! || Mother 4 || Fan de Zim(s) et d'Omenides, dit "le porteur de don et d'espoir" || Nietzsche ta mère. || "Azaki qui modère. J'aime bien. Ça fait un peu white Omenides Nietzschéen. " - Ephy || "En fait, la production d'Indinera, c'est le penchant RM de la littérature fantastique pour adolescentes qu'on a vu fleurir ces dernières années dans les supermarchés." - Åvygeil |
| | I dowloaded this and played a little, there are some homogeneity problems with the graphics (due to the rips from different games I suppose) but except this, i've found this very nice.
(je suis sûr que j'ai fait des fautes partout, corrigez pour moi, esclaves!)
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Shin -
posté le 10/12/2010 à 01:59:49 (31 messages postés)
| Lunatique amoureux (Vive Nerval !) | For the overall aspect of the game, I think that you could improve it by focusing on two points :
first, you shoud lower the saturation of the colors you use, it may "tire" the eye of the player.
Secondly, the textures of grounds are good, but what is lacking is a good contrast : the floor texture should not be very contrasted, since the main character has to stand on it, I would recommend lowering contrast for most of textures.
I think those two problems could be solve by changing the palette (the most important thing in pixel art !). I have tried to show what I mean by editing one of the chipset of the game, I hope it may be useful to you :
I hope my english is not too bad ^^'
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Je suis le ténébreux, le veuf, l'inconsolé... |
OceansDream -
posté le 10/12/2010 à 04:12:54 (13 messages postés)
| | Yeah, it's a good edit! I tried it out myself:
I sort of feel like remaking the entire graphics for that now, but this game is done and I need focus on my next games (otherwise I'd go happy adding sidequests, more character development, a better ending and all). But yeah, I'll definitely keep it in mind. The contrast on the floors was a bit too much before.
I like the nice little changes you did as well, they work well! Thank you, it can give me good tips for what to do/avoid as well.
Your english is fine, I understood it all!
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OceansDream -
posté le 14/12/2010 à 06:29:48 (13 messages postés)
| | Ah, glad you liked it! What was wrong with the worldmap though?
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| | Perhaps he didn't like the chocobo system.
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zebrot -
posté le 14/12/2010 à 15:28:44 (1601 messages postés)
| Troller lvl 1 | Pourquoi tous ces jeux anglais déboulent sur Oniro?
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01010011 01110101 01100011 01100101 00100000 01101101 01101111 01101001 00100000 00111100 00110011 |
Tata Monos -
posté le 14/12/2010 à 15:31:59 (28 messages postés)
| Compte Non utilisé | Citation: Pourquoi tous ces jeux anglais déboulent sur Oniro? |
C'est à cause de création. Il a fait de la pub, et voila, l'ouverture d'oniro sur RMN est en marche.
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Azaki -
posté le 22/12/2010 à 00:11:19 (13139 messages postés)
| Nazi Nietzschéen | Nemau: tu dois y jouer.
OceansDream: I'm playing your game and I'm enjoying it as well.
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DeviantArt || My Anime List || Fan de Zeus81, de Kp! et de Karel|| Découvrez Kévin Kelly ! || Mother 4 || Fan de Zim(s) et d'Omenides, dit "le porteur de don et d'espoir" || Nietzsche ta mère. || "Azaki qui modère. J'aime bien. Ça fait un peu white Omenides Nietzschéen. " - Ephy || "En fait, la production d'Indinera, c'est le penchant RM de la littérature fantastique pour adolescentes qu'on a vu fleurir ces dernières années dans les supermarchés." - Åvygeil |
Benku -
posté le 22/12/2010 à 10:06:01 (2843 messages postés)
| Benku, le prince des ténèbres ! | Tata Monos a dit:
Citation: Pourquoi tous ces jeux anglais déboulent sur Oniro? |
C'est à cause de création. Il a fait de la pub, et voila, l'ouverture d'oniro sur RMN est en marche.
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Bah si on nous offre des jeux sympa et bien fait, osef ce l'anglais
Edit: The mapping is good
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Comme tout ceux qui vivent des heures si sombres mais ce n'est pas à eux de décider, tout ce que vous avez à décider, c'est quoi faire du temps qui vous est imparti. |
lavy -
posté le 08/01/2011 à 20:26:51 (145 messages postés)
| Je suis de retour... | J'accepte de vous faire une traduction!
Edit:
RM 2003 fonctionne !
It is with joy that I would translate this wonderful game
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HAPPY :D |
OceansDream -
posté le 09/01/2011 à 06:27:33 (13 messages postés)
| | I'm glad you're all liking this!
I couldn't quite translate that last comment though :O
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lavy -
posté le 09/01/2011 à 20:19:14 (145 messages postés)
| Je suis de retour... | 10% de traduit et orthographe corrigé oblige !
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HAPPY :D |
Autres -
posté le 09/01/2011 à 20:21:09 (470 messages postés)
| | lavy a dit:
orthographe corrigé oblige !
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En français, ça donne ? Si tu veux, corriger l'orthographe, je peux t'aider.
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On se couche moins con chaque soir... enfin, en principe. Le Pac-Nor ! |
lavy -
posté le 09/01/2011 à 20:30:31 (145 messages postés)
| Je suis de retour... | non mais d'habitude je fait pas attention a l'orthographer mais la je corrige tout ^^
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HAPPY :D | Aller à la page 1 2Index du forum > Jeux terminés > [RM2k3] Paradise Blue
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