Dans le Window_Command tu as ça :
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| #--------------------------------------------------------------------------
# * Add Formation to Command List
#--------------------------------------------------------------------------
def add_formation_command
add_command(Vocab::formation, :formation, formation_enabled)
end
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Met des # devant chaque ligne
et dans le Scene_Menu tu as :
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| #--------------------------------------------------------------------------
# * Create Command Window
#--------------------------------------------------------------------------
def create_command_window
@command_window = Window_MenuCommand.new
@command_window.set_handler(:item, method(:command_item))
@command_window.set_handler(:skill, method(:command_personal))
@command_window.set_handler(:equip, method(:command_personal))
@command_window.set_handler(:status, method(:command_personal))
@command_window.set_handler(:formation, method(:command_formation))
@command_window.set_handler(:save, method(:command_save))
@command_window.set_handler(:game_end, method(:command_game_end))
@command_window.set_handler(:cancel, method(:return_scene))
end
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Même chose, un # devant la ligne qui t'intéresse et le tour est joué !
Edit : @ Estheone :
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