Data class for animation.
The animation ID.
The animation name.
The animation's graphic file name.
The adjustment value for the animation graphic's hue (0..360).
The animation's position (0: top, 1: middle, 2: bottom, 3: screen).
Number of frames.
Frame contents. An RPG::Animation::Frame array.
Timing for SE and flash effects. An RPG::Animation::Timing array.
module RPG class Animation def initialize @id = 0 @name = "" @animation_name = "" @animation_hue = 0 @position = 1 @frame_max = 1 @frames = [RPG::Animation::Frame.new] @timings = [] end attr_accessor :id attr_accessor :name attr_accessor :animation_name attr_accessor :animation_hue attr_accessor :position attr_accessor :frame_max attr_accessor :frames attr_accessor :timings end end
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