A database of battle event [Conditions].
Truth value for whether the [Turn] condition is valid.
Truth value for whether the [Enemy] condition is valid.
Truth value for whether the [Actor] condition is valid.
Truth value for whether the [Switch] condition is valid.
a and b values specified in the [Turn] condition. To be input in the form a + bx.
Troop member index specified in the [Enemy] condition (0..7).
HP percentage specified in the [Enemy] condition.
Actor ID specified in the [Actor] condition.
HP percentage specified in the [Actor] condition.
Switch ID specified in the [Switch] condition.
module RPG class Troop class Page class Condition def initialize @turn_valid = false @enemy_valid = false @actor_valid = false @switch_valid = false @turn_a = 0 @turn_b = 0 @enemy_index = 0 @enemy_hp = 50 @actor_id = 1 @actor_hp = 50 @switch_id = 1 end attr_accessor :turn_valid attr_accessor :enemy_valid attr_accessor :actor_valid attr_accessor :switch_valid attr_accessor :turn_a attr_accessor :turn_b attr_accessor :enemy_index attr_accessor :enemy_hp attr_accessor :actor_id attr_accessor :actor_hp attr_accessor :switch_id end end end end
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