Data class for terminology.
The term "G" (the unit of currency).
The term "HP" (hit points).
The term "SP" (skill points).
The term "Strength".
The term "Dexterity".
The term "Agility".
The term "Intelligence".
The term "Attack Power".
The term "Physical Defense".
The term "Magic Defense".
The term "Weapon".
The term "Shield".
The term "Helmet".
The term "Body armor".
The term "Accessory".
The term "Attack".
The term "Skill".
The term "Defense".
The term "Item".
The term "Equip".
module RPG class System class Words def initialize @gold = "" @hp = "" @sp = "" @str = "" @dex = "" @agi = "" @int = "" @atk = "" @pdef = "" @mdef = "" @weapon = "" @armor1 = "" @armor2 = "" @armor3 = "" @armor4 = "" @attack = "" @skill = "" @guard = "" @item = "" @equip = "" end attr_accessor :gold attr_accessor :hp attr_accessor :sp attr_accessor :str attr_accessor :dex attr_accessor :agi attr_accessor :int attr_accessor :atk attr_accessor :pdef attr_accessor :mdef attr_accessor :weapon attr_accessor :armor1 attr_accessor :armor2 attr_accessor :armor3 attr_accessor :armor4 attr_accessor :attack attr_accessor :skill attr_accessor :guard attr_accessor :item attr_accessor :equip end end end
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